Giulia

@giulia_creates

Appassionato/a di architectural, 3D, Illustration & 3D. Sempre a caccia del prossimo grande prompt.

Milano, ItalyMember since February 2026
2 prompts0 followers0 following
Giulia@giulia_creates · Jul 20 · Nanobanana
nanobanana prompt: Ultra-Realistic Dubai Skyline 3D Render with Orthographic Precision
A masterclass in orthographic rendering, this prompt demands ultra-realistic 3D miniature models of Dubai's three tallest buildings arranged in strict descending height order. The side view ensures accurate architectural proportions with soft, lifelike lighting and minimal textures. Each structure stands on a ceramic base with precise labels—height and year—in semibold and light sans-serif fonts. The composition is clean, neutral, and devoid of forced perspective, emphasizing proportional accuracy. Ideal for promotional visualization and architectural portfolio use. #DubaiSkyline #3DRendering #ArchitecturalVisualization
Ultra-Realistic PromotionalPresent a clear, side miniature 3D cartoon view of [DUBAI] tallest buildings. Use minimal textures with realistic materials and soft, lifelike lighting and shadows. Use a clean, minimalistic composition showing exactly the three tallest buildings in spot, arranged from LEFT to RIGHT in STRICT descending height order. The tallest must appear visibly tallest, the second must be clearly shorter than the first, and the third must be clearly shorter than the second.All buildings must follow accurate relative proportions: if a building is taller in real life, it MUST be taller in the image by the same approximate ratio. No building may be visually stretched or compressed. Each building should stand separately on a thin, simple ceramic base.Below each base, centered text should display:Height in meters – semibold sans-serif, medium sizeYear built – lighter-weight sans-serif, smaller size, directly beneath the height textProvide consistent padding, spacing, leading, and kerning. Write “DUBAI” centered above the buildings using a medium-sized sans-serif font. No building top should overlap or touch the text above. Use accurate architectural proportions based on real-world references. Maintain consistent camera angle and identical scale for each building model.No forced perspective. Use straight-on orthographic-style rendering. Do not exaggerate or stylize size differences beyond proportional accuracy. Use a square 1080x1080 composition. Use a clean, neutral background. Ensure no extra objects are present.
Giulia@giulia_creates · May 8 · Nanobanana
nanobanana prompt: Miniature China: Unseen Cities Built from Local Products
Explore a 2x2 grid of miniature cityscapes crafted from iconic local products. Each panel depicts an architectural diorama of a lesser-known Chinese city, with skyline structures assembled from its signature material—like tea bricks in Pu'er or porcelain tiles in Jingdezhen. The tilt-shift macro photography renders hyper-detailed textures and volumetric lighting, evoking a scale-model aesthetic. #MiniatureArt #ChineseCityscapes #ProductDesign
Do this for China: <instructions>Input = CountryAct as a world class visual artist and geography expert. For every country, find 4 less known cities and the one product that is very popular there. Do research to get this step right. Function Draw ($ City, $ Material) Anchor: [Location] :: [Material Concept]::4Morphology: Miniature architectural cityscape of [Location], entire skyline constructed via the assemblage of [Material Concept] components, skyscrapers and structures formed from the constituent parts of [Material Concept], thematic structural engineering, hyper-detailed diorama::3Material Physics: Physical properties of [Material Concept] applied to architecture, [Material Concept] textures replacing concrete and glass, innate material logic of [Material Concept], high-fidelity surface details::3Illumination: Lighting exhibiting the surface properties of [Material Concept], ambient occlusion, volumetric atmosphere matching the material theme::2Render Stack: Tilt-shift photography, macro lens, f/2.8, 8k, scale model aesthetic, detailed texture mapping, Unreal Engine 5 render::1Negative: [Human presence, massive scale, blurry, low resolution, bad geometry, distortions, flat 2D, text, watermark]:: -1Output: 2x2 grid, for each panel execute Draw Function for one of the cities plus the associated popular product. Name of the city underneath</instructions>

You have reached the end.