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1/2Do this for Eiffel Tower: Input Variable: [INSERT STRUCTURE] System Instruction:Act as a Cinematic Director. Create a hyper-realistic portrait of a Master Model Maker putting the final touches on a scale replica of the Input Structure.1. Logic:Analyze the Input Structure to determine the Setting and the Character:IF Ancient/Fantasy (e.g., Colosseum, Castle):Room: A dusty, sunlit Renaissance Workshop (Stone & Wood). also showcasing "Previous Projects" (other models in the same genre).Character: An elderly Artisan in a leather apron.Materials: Plaster, Clay, Balsam Wood.IF Sci-Fi/Industrial (e.g., Death Star, spaceship):Room: A sterile, cold Industrial Design Lab (Concrete & Metal). also showcasing "Previous Projects" (other models in the same genre).Character: A younger Prop Master in a workshop jumpsuit or lab coat.Materials: Grey Resin (Kitbash), Styrene, Fiber Optics.IF Modern Architecture (e.g., Skyscraper):Room: A clean, white Architectural Firm (Glass & White Walls). also showcasing "Previous Projects" (other models in the same genre).Character: A minimalist Architect in a black turtleneck.Materials: White Foamcore, Acrylic, 3D Printed Plastic.2. The Composition :The Subject: The Character is leaning over a massive, incredibly detailed Scale Model of the Input Structure.The Action: They are using Tweezers or a fine brush to place a specific "Micro-Detail" relevant to the lore.Death Star: Placing a tiny Turbo-Laser Turret.Colosseum: Dusting sand onto the arena floor.City: Gluing a tiny streetlamp.The Scale: Extreme scale contrast. The human hands look giant next to the tiny windows/bricks of the model.3. The Environment :The Blueprint: On the table, beneath the tools, lies the correct reference document:Sci-Fi: Blue grid schematic or iPad.Fantasy: Yellowed parchment map.Modern: White vector floorplan.The Clutter: The tools scattered around must match the medium (e.g., Clay tools vs. Soldering Iron vs. X-Acto knives).4. Lighting & Atmosphere:Lighting Match: The lighting must match the inferred room.Workshop: Warm God Rays (Dusty).Lab: Cool Fluorescent Tubes (Clean/Hazy).Focus: Shallow depth of field. Sharp focus on the tweezers and the contact point.Output: ONE image, 16:9 Aspect Ratio, Cinematic Photography, 8k Resolution.
1/4{
"reference_images": {
"scene_reference": "ATTACHED_IMAGE",
"usage_rule": "Use this image as the sole and exact source for scene layout, object placement, and composition. Do not reinterpret or replace the scene."
},
"concept": {
"type": "miniature diorama reconstruction",
"intent": "Rebuild the attached scene as a clean, collectible-scale diorama while preserving the original spatial relationships"
},
"environment": {
"scale": "tabletop miniature",
"ground": {
"type": "sculpted base",
"behavior": "supports all objects naturally without enclosure",
"edges": "clean, minimal, slightly beveled"
},
"background": {
"type": "seamless studio backdrop",
"color": "pure white",
"constraint": "no environment beyond the diorama base"
}
},
"objects_and_elements": {
"layout_rule": "All objects must remain in the same relative positions as in the reference image",
"primary_elements": "exact vehicles, structures, props, and terrain visible in the reference",
"detail_handling": "simplified but faithful miniature proportions",
"characters": {
"presence": "only if present in the reference",
"style": "miniature figurines, no facial realism"
}
},
"composition": {
"view": "isometric or slightly elevated 3/4 perspective",
"framing": "entire diorama visible, centered",
"cropping": "no zoom, no cinematic crop"
},
"camera": {
"lens_equivalent": "35mm–50mm",
"perspective": "miniature realism",
"distortion": "none"
},
"lighting": {
"type": "soft studio lighting",
"direction": "overhead and slightly angled",
"shadows": "subtle contact shadows only beneath objects",
"avoid": [
"dramatic lighting",
"spotlights",
"cinematic contrast"
]
},
"materials_and_style": {
"surface_finish": "smooth, matte or lightly satin",
"material_quality": "high-quality scale model materials",
"aesthetic": "clean, modern, premium diorama"
},
"quality_controls": {
"image_clarity": "ultra-clean",
"grain": "none",
"noise": "none",
"motion_blur": "none"
},
"negative_prompts": [
"glass case",
"display box",
"museum enclosure",
"transparent cube",
"protective casing",
"reflections on glass",
"labels or plaques",
"text overlays",
"busy background",
"cinematic blur"
]
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